Files
dailz fede839eb6 feat(wal): implement batch codec, validation, and Arena allocator
- wal/batch.go: WalBatch encode/decode with FragmentCollector state machine
- wal/validate.go: ValidateBatchLimits with checked arithmetic
- memtable/arena.go: Arena allocator with 8-byte alignment and mutex
- Comprehensive tests for all modules, all pass with -race
2026-06-12 13:27:17 +08:00

85 lines
2.2 KiB
Go

package memtable
import (
"errors"
"sync"
"sync/atomic"
)
// ErrArenaFull is returned when the arena cannot satisfy an allocation request.
var ErrArenaFull = errors.New("arena: insufficient capacity")
// Arena is a bump allocator backed by a fixed-size byte slice.
// It provides thread-safe allocation with 8-byte alignment.
//
// The arena is used by the memtable to store keys, values, and skip-list
// node structures. Once allocated, bytes are never freed — the entire
// arena is discarded when the memtable is flushed.
type Arena struct {
buf []byte
offset uint32 // next allocation offset (atomic for reads)
capacity uint32 // total capacity (immutable)
mu sync.Mutex
}
// NewArena creates a new Arena with the given capacity in bytes.
// The entire buffer is allocated upfront.
func NewArena(capacity uint32) *Arena {
return &Arena{
buf: make([]byte, capacity),
capacity: capacity,
}
}
// Allocate reserves alignedSize bytes in the arena and returns the offset
// at which the caller can write. The size is aligned up to 8 bytes.
func (a *Arena) Allocate(size uint32) (uint32, error) {
alignedSize := (size + 7) &^ uint32(7)
a.mu.Lock()
rem := a.capacity - a.offset
if rem < alignedSize {
a.mu.Unlock()
return 0, ErrArenaFull
}
off := a.offset
a.offset += alignedSize
a.mu.Unlock()
return off, nil
}
// GetBytes returns a slice of the arena buffer at [offset, offset+size).
// It panics if the range is out of bounds.
func (a *Arena) GetBytes(offset, size uint32) []byte {
end := offset + size
if end > a.capacity {
panic("arena: GetBytes out of bounds")
}
return a.buf[offset:end]
}
// Remaining returns the number of bytes still available for allocation.
func (a *Arena) Remaining() uint32 {
return a.capacity - atomic.LoadUint32(&a.offset)
}
// Capacity returns the total capacity of the arena.
func (a *Arena) Capacity() uint32 {
return a.capacity
}
// Reserve checks whether the arena has at least totalSize bytes remaining
// without actually allocating. It is used by the WAL writer to verify
// capacity before appending entries.
func (a *Arena) Reserve(totalSize uint32) error {
a.mu.Lock()
rem := a.capacity - a.offset
a.mu.Unlock()
if rem < totalSize {
return ErrArenaFull
}
return nil
}