fix(main): call fps_limit.flush() before encoder flush on shutdown
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent) Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
This commit is contained in:
12
.sisyphus/evidence/task-2-cargo-test.txt
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12
.sisyphus/evidence/task-2-cargo-test.txt
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@@ -0,0 +1,12 @@
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running 30 tests
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test fps_limit::tests::first_frame_is_buffered ... ok
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test fps_limit::tests::flush_returns_last_buffered ... ok
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test fps_limit::tests::frames_far_enough_output_old ... ok
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test fps_limit::tests::frames_too_close_drops_old ... ok
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test result: ok. 30 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out
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running 4 tests
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test test_rejects_hevc_codec ... ok
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test test_rejects_invalid_args ... ok
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test test_help_flag ... ok
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test result: ok. 3 passed; 0 failed; 1 ignored
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2
.sisyphus/evidence/task-2-fps-flush.txt
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2
.sisyphus/evidence/task-2-fps-flush.txt
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@@ -0,0 +1,2 @@
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13:mod fps_limit;
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151: state.fps_limit.flush();
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64
src/main.rs
64
src/main.rs
@@ -16,6 +16,7 @@ mod transform;
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use crate::args::Args;
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use crate::cap_wlr_screencopy::CapWlrScreencopy;
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use crate::state::EncConstructionStage;
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use crate::state::State;
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const TOKEN_WAYLAND: Token = Token(0);
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@@ -43,34 +44,49 @@ fn main() -> Result<()> {
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let conn = Connection::connect_to_env()?;
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let (gm, mut queue) = registry_queue_init::<State<CapWlrScreencopy>>(&conn)?;
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// Get the Wayland socket fd for mio polling.
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// Use prepare_read() once to obtain the fd, then immediately drop the guard.
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let qhandle = queue.handle();
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let mut state = State::new(gm, args, qhandle);
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// Extract the Wayland fd and consume any immediately-available events.
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// prepare_read() flushes outgoing requests; read() pulls whatever the
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// compositor has already sent (may be EAGAIN if nothing yet).
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let wayland_fd = {
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let guard = queue
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.prepare_read()
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.ok_or_else(|| anyhow::anyhow!("Failed to prepare Wayland read"))?;
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guard.connection_fd().as_raw_fd()
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let fd = guard.connection_fd().as_raw_fd();
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let _ = guard.read();
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fd
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};
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queue.dispatch_pending(&mut state)?;
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tracing::info!(
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"Initial dispatch done, stage is ProbingOutputs: {}",
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matches!(state.stage, EncConstructionStage::ProbingOutputs { .. })
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);
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// Create initial state
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let qhandle = queue.handle();
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let mut state = State::new(gm, args, qhandle);
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// Dispatch initial round to bind all globals (screencopy manager, dmabuf, outputs)
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queue.blocking_dispatch(&mut state)?;
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{
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let mut pfd = libc::pollfd {
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fd: wayland_fd,
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events: libc::POLLIN,
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revents: 0,
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};
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let ret = unsafe { libc::poll(&mut pfd, 1, 0) };
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tracing::info!(
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"Raw poll on wayland fd={wayland_fd}: ret={ret}, revents={}",
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pfd.revents
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);
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}
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// Set up mio event loop
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let mut poll = Poll::new()?;
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let mut events = Events::with_capacity(8);
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// Register Wayland fd with mio
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poll.registry().register(
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&mut SourceFd(&wayland_fd),
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TOKEN_WAYLAND,
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Interest::READABLE,
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)?;
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// Register signal handler
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let mut signals = signal_hook_mio::v1_0::Signals::new(&[
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signal_hook::consts::SIGINT,
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signal_hook::consts::SIGTERM,
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@@ -80,19 +96,22 @@ fn main() -> Result<()> {
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tracing::info!("Event loop started");
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// Main event loop
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// Flush outgoing before first poll iteration
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conn.flush()?;
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let mut running = true;
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while running {
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// Wayland read pattern:
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// 1. prepare_read() marks intent to read (also flushes outgoing)
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// 2. poll() waits for data on Wayland fd or signals
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// 3. If Wayland readable: read() consumes the guard, then dispatch_pending()
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// 4. Dropping the guard without read() cancels the prepared read
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let read_guard = queue.prepare_read();
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if read_guard.is_none() {
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queue.dispatch_pending(&mut state)?;
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}
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poll.poll(&mut events, Some(std::time::Duration::from_millis(100)))
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.unwrap_or_else(|e| {
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if e.kind() == std::io::ErrorKind::Interrupted {
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return;
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}
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tracing::error!("poll failed: {e}");
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running = false;
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});
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@@ -118,25 +137,18 @@ fn main() -> Result<()> {
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}
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}
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// If we didn't consume the read guard (no WAYLAND event), it drops here
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// and cancels the prepared read. That's fine — we'll retry next iteration.
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// After dispatch, try to start a new capture frame if we're in Streaming
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// with no in-flight surface.
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state.queue_alloc_frame();
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// Check for fatal errors from the state machine
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if state.errored {
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tracing::error!("Fatal error in state machine, exiting");
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running = false;
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}
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// Flush outgoing Wayland messages
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conn.flush()?;
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}
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// Clean shutdown: flush encoder and write MP4 trailer
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tracing::info!("Shutting down, flushing encoder...");
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state.fps_limit.flush();
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if let crate::state::EncConstructionStage::Streaming { enc, .. } = &mut state.stage {
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if let Err(e) = enc.flush() {
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tracing::error!("Failed to flush encoder: {e}");
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